#This file allows specific AI control for certain monsters
#Syntax: <monster> <auto-attack flag> <auto-teleport flag> <auto-search flag> <auto-skillcancel flag> <auto-aggressive flag>
#
#<monster>:  Name of monster as found in monsters.txt (not case sensitive)
#
#<auto-attack flag>: Put a 1 or 0 to auto-attack or leave alone.  This also controls which
#monsters Kore will tank.
#
#<auto-teleport flag>: Put a 1 to teleport if the monster is on the screen.  This is only used in
#auto-attack mode
#
#<auto-search flag>: Put a 1 to teleport if the monster is NOT on the screen.  This is only used in
#auto-attack mode
#
#<auto-skillcancel flag>: Put a 1 to change target to monster that casting skill on you
#
#<auto-aggressive flag> : Put a 1 to auto-attack aggressive monster if it's in screen.

#Monsters not found in this file, or flags not specified will default to:
#<auto-attack flag> = 1
#<auto-teleport flag> = 0
#<auto-search flag> = 0
#<auto-skillcancel flag> = 0
#<auto-aggressive flag> = 0

poring1 1 0 0 0 0
fabre1 1 0 0 0 0
pupa1 1 0 0 0 0
poporing 0 0 0 0 0
yoyo1 1 0 0 0 0
elder wilow1 1 0 1 0 0
wilow 1 0 1 0 0
lunatic1 1 0 1 0 0
savage babe1 1 0 1 0 0
red mushroom1 1 0 1 0 0
kobold-1 1 0 1 0 1
kobold-2 1 0 1 0 1
kobold-3 1 0 1 0 1
kobold-4 1 0 1 0 1
kobold archer 1 0 1 0 1
creamy 1 0 1 0 0
Hydra 1 0 1 0 1
Thara Frog 1 0 1 0 0
Cornutus 1 0 1 0 0
Obeaune 1 0 1 0 1
Marse 1 0 1 0 0
Coco1 0 0 0 0 0
Lunatic1 0 0 0 0 0
Poporing 0 0 0 0 0
Savage 1 0 1 0 0
Savage Babe1 0 0 0 0 0
Yoyo 1 0 1 0 0
Elder Willow1 0 0 0 0 0
Red Mushroom1 0 0 0 0 0
Dokebi 1 0 1 0 0
Caramel 1 0 1 0 0 
Bigfoot 1 0 1 0 0
Eggyra 1 0 1 0 0
poison spore 1 0 1 0 0
desert wolf 0 0 0 0 1
Magnolia 0 0 0 0 0
Munak 1 0 1 0 1
Bongun 1 0 1 0 1
Red Plant 0 0 0 0 0 
Archer Skeleton 1 0 1 0 1
Black Mushroom 0 0 0 0 0 
Sohee 1 0 1 0 0
Soldier Skeleton 1 0 1 0 1 
Greatest General 1 0 1 0 0
whisper 1 0 1 0 1
mandragora 1 0 1 0 0